Efgeni Bischoff — 3D artist, developer and tool creator

Efgeni Bischoff

3D Artist · Indie Developer · Tool Creator

Over twenty years working in the games industry — shipped characters and environments across titles including Crysis, Killzone, Halo, Doom, Quake and Killing Floor.

Outside of studio work I teach myself C++ by building tools I actually need: RefUsAll is a reference board application that started as personal frustration and grew into a product. Skarn is my second tool: a GPU baking and real-time rendering application for 3D artists, built because I wanted a baker that fits my own pipeline. I'm based in Germany, and I tend to make things I genuinely want to exist.

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